Hierarchy

Implements

Constructors

Properties

around: LatLng = null
color: string = null
flash: Flash = null
lastMoment: number = null
map: WikMap
pane: WikPane = null
paneMgr: PaneManager
particles: Polygon<any> = null
path: Set<Particle> = null
phase: FireworksBehaviorPhase = FireworksBehaviorPhase.idle
tracks: Polyline<LineString | MultiLineString, any> = null

Methods

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