Type Parameters

  • S = {}

Hierarchy

Constructors

  • Type Parameters

    • S = {}

    Parameters

    • latlng: LatLngExpression
    • Optional options: CircleMarkerOptions

    Returns CircleMarker<S>

Properties

$$isReactive: true
$$parent: IList<ReactiveLayer<any>>

container object

$$ref: any

data which will be mount on layer to render.

when you are too lazy to design a model (from Base), ref is the best alternative.

all reactive layer is with ref.

$$subSystems: ReactiveLayer<any>[]

systems which are all in this.

$$system: ReactiveLayer<any>

reactive layer in which this layer is.

_headStateHasChanged: boolean

a signal indicating whether the head state has changed.

_immediatelyRenderOnce: boolean

render the state syncronize

_isRenderScheduled: boolean
_lastRenderedEffect: ReactiveLayerRenderEffect
_mapToAdd: WikMap
_uiStateChangeLogs: any[]

logs to record the state before calling onXX. It's data onXX returns.

angle: number

控制图形的旋转角度

anglePhase: number

the start angle.

disableMatrix: boolean

If you want to disable matrix transformation.

which means it is an object exsiting in the root system without any sub-system.

ifRender: boolean

IF you want trigger render after this set call, set IfRender TRUE.

!Warn: ifRender will be reset to FALSE after rendered;

isClickEventFireCancelled: boolean
isMatrixNeedsUpdate: boolean

图形的顶点坐标

layerId: string
layerState: S
position: LatLng

控制图形的位置

scale: LatLngLiteral

控制图形的缩放

worldMatrix: mat3

Methods

  • Returns void

  • find the root system of this element by $$system

    Type Parameters

    Returns W

  • Returns boolean

  • Returns void

  • Parameters

    • latlng: LatLngExpression

    Returns LatLng

  • Returns void

  • state

    Parameters

    • previousState: unknown

    Returns void

  • angle changes

    Parameters

    • previousAngle: number

    Returns void

  • scale changes

    Parameters

    • previousScale: LatLngLiteral

    Returns void

  • Parameters

    • snapshot: any

    Returns void

  • position changes

    Parameters

    • previousPosition: LatLng

    Returns void

  • run the render function again, it's a sync call, no post render call.

    Returns void

  • Parameters

    • dDeg: number

    Returns void

  • Parameters

    • dLat: number

    Returns void

  • Parameters

    • dLat: number
    • dLng: number

    Returns void

  • Parameters

    • deg: number

    Returns void

  • Parameters

    • lat: number

    Returns void

  • Parameters

    • lng: number

    Returns void

  • Parameters

    • latlngBounds: LatLngBoundsExpression

    Returns void

  • Parameters

    • latlng: LatLngExpression

    Returns void

  • Parameters

    • lat: number
    • lng: number

    Returns void

  • Parameters

    • s: number

    Returns void

  • Parameters

    • sOnLat: number
    • sOnLng: number

    Returns void

  • Parameters

    • dLat: number
    • dLng: number

    Returns void

  • Parameters

    • dLat: number

    Returns void

  • Parameters

    • dLng: number

    Returns void

  • Type Parameters

    Parameters

    • every: ((item: T) => void)
        • (item: T): void
        • Parameters

          • item: T

          Returns void

    Returns void

  • Returns void

  • Returns void

  • Parameters

    • latlngExpr: LatLngExpression

    Returns LatLng

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